The chapter is run by volunteers for its members and the computer graphics community. We operate entirely on contributions from members. Please consider Joining or Donating.

 

Presenters

Presenters at Chapter Events since 2009. You may type in a name or part of a name to quickly search the list.

Lead Researcher; Sci-Arc Robot House

Curime is an artist, architect, and educator, interested in the amalgamation of spaces, materials, interfaces, media, and automation technologies. 

Digital Environments Supervisor; Digital Domain

Maija Beeton has produced pioneering animation and visual effects for software, games, television, film, theater, emerging media and fine art.

Richard’s interest in film making began as a summer project making movies with his friends.

Creative Lead; Moby Games

Remi Benoist is the creative lead at LOOT Entertainment within Sony DADC.

President; PaintScaping, Inc.

Computer animator / actor / landscape designer Philippe Bergeron is President of PaintScaping, Inc, a production company specializing in spatial au

Motion Control Expert; organizaton

Leslie Bernstien has worked in the Visual Effects field in New York and Hollywood for nearly 4 decades.

Creative Director; The Bezark Company

Adam J.

President, Animation and vfx Recruiter; Fringe Talent

Not available

Head of Pipeline; Shotgun Software

Rob Blau started working on animation pipelines ten years ago at Dreamworks Animation during Sinbad, and eventually managed the global pipeline tea

My name is Vanessa Blaylock. I am an avatar. Some people call avatars “pseudonymous identities” which is true.

Durector for Mixed Reality Research; Institute for Creative Technologies

Mark Bolas, Director for Mixed Reality Research at USC Institute for Creative Technologies, will describe the MxR Lab and Studio’s recent work on:

Not available

Virtual Production Supervisor; Magnopus

Not available

Director of the Mixed Reality Lab; Institute for Creative Technologies

Jessica Brillhart is the Director of the Mixed Reality Lab at the University of Southern California’s Institute for Creative Technologies, and the

Managing Creative Director; Troika

As Troika’s Managing Creative Director, Paul is responsible for the oversight of design and creative execution of all projects within Troika.

Founder; Symbol Zero

Rafael is a game designer, game developer, XR technologist, and studio head.

Technical Animation Supervisor; Rhythm & Hues

Matt Brown is currently serving as technical animation supervisor for Rhythm & Hues on Yogi Bear.  Most recently, Matt served in a sim

Virtual Concert Producer; Wave

Spencer is a BAFTA award-winning producer and director. He is currently an in-house Producer at WaveXR, where he produces virtual concerts.

Production Manager / SparkShorts Producer; Pixar Animation Studios

Krissy Cababa began at Pixar Animation Studios as a contractor in August 2005, and worked in several departments including Development, Facilities,

Production Coordinator; Digital Domain

Elizabeth Cameron lives, works, and makes art in Los Angeles, CA. She is primarily interested in the creation and distribution of media.