The XR revolution is on your phone and it only requires a browser. You can easily display and interact with 3D content in a virtual or augmented reality experience. This event shows how it's done.
Virtual and Augmented Reality (VR + AR = XR - Extended Reality) has frequently been difficult to develop, requiring teams of artists, programmers, and level designers; special hardware; applications built and downloaded via stores or media; and requiring special hardware.
XR is now easy(er).
WebXR makes reality easy(er) to develop.
Augmented reality has more potential reach than Virtual Reality; WebXR allows both applications to run from medium to higher end mobile devices (as well as desktop machines).
The Virtual Surf is now cresting; learn how to ride the wave, and be fully immersed while staying perfectly dry.
6:30-7:30 Social Hour
- 6:30-7:00 Members only
- 7:00-7:30 Members and guests
All LA ACM SIGGRAPH will be admitted free of charge. Non-members of LA ACM SIGGRAPH are admitted for $20.00. New LA ACM SIGGRAPH members who sign up on-site, and pay the $40 annual membership fee, do not have to pay the $20 admission fee. The chapter accepts checks, cash, or credit cards (Mastercard or Visa only) for all dues or fees.
Venue sponsor Phase Two, Leonard Daly, John Gwinner, Sheri Ki Sun Burnham, Chapter Executive Council, and all of the volunteers.