The chapter is run by volunteers for its members and the computer graphics community. We operate entirely on contributions from members. Please consider Joining or Donating.

 

The Future of AI in Arts & Entertainment

Artificial intelligence (AI) promises to have a transformative impact on computer graphics, visual effects, art and entertainment. Our panel explores the coming impacts of AI in worldbuilding, VFX, user-generated content and more.

Tuesday, 11 April 2023
Virtual Event
Presenters
Digital artist, virtual reality, and visual effects pioneer
Kevin Mack Art (https://KevinMackArt.com/)
Co-Founder I Executive Creative Director I Head of Real Time Group
Zoic Studios
Description

Artificial intelligence (AI) promises to have a transformative impact on computer graphics, visual effects, art and entertainment. AI engines for generating images from text are now common, text to video is improving and text to 3D objects and environments is emerging. AI assisted editing including keying, frame-rate conversion and more are growing in popularity, and worldbuilding tools for metaverse environments are now available. Our panel explores the coming impacts of AI in worldbuilding, VFX, user-generated content and more...

Panelists:

  • Kevin Mack; Digital Art/Virtual Reality/VFX Pioneer
  • Andrew Orloff; Zoic Studios Co-Founder/President
  • Audri Phillips; Digital Artist
  • Andrew Maximov; CEO, Founder at Promethean AI
  • Ed Lantz; CTO, Vortex Immersion Media, Inc. [Moderator]

 - - - - - -

GPT-4 was asked "What is the future of AI in Arts and Entertainment?".

The future of AI in arts and entertainment is promising, as AI has already shown its potential in various fields such as music, visual arts, film, and gaming. AI technology is enabling artists, musicians, and designers to create innovative and unique content, and the possibilities for future developments are vast. Here are some possible ways AI could shape the future of arts and entertainment:

  1. AI-generated content: AI algorithms can analyze large amounts of data and generate new content based on it, such as music compositions, visual art, and even literature. As AI improves its ability to understand human preferences and emotions, it could create content that resonates with audiences even more.
  2. Personalized experiences: AI can create personalized experiences for users, such as recommending music, films, and TV shows based on their viewing history or providing customized virtual reality experiences.
  3. Collaborative art: AI could be used to facilitate collaboration between artists, musicians, and designers. By analyzing their work and identifying common themes, AI could help bring together different artists with complementary skills and styles to create something new and unique.
  4. Enhanced audience engagement: AI-powered interactive experiences could engage audiences in new ways, such as interactive installations, immersive experiences, and virtual reality shows.
  5. Increased efficiency: AI could automate many of the routine tasks involved in creating art and entertainment, such as editing video and audio, allowing artists to focus more on creativity.

Overall, AI is likely to play an increasingly important role in the future of arts and entertainment, making the creative process more efficient, personalized, and engaging.

Schedule

April 11, 2023 - - Schedule is in Pacific Daylight Time (PDT - GMT-0700) - Los Angeles

7:00-9:15 -- Presentations

  • Kevin Mack
  • Audri Phillips
  • Andrew Orloff
  • Andrew Maximov
  • Ed Lantz (Moderator)
  • Q&A, including discussions of
    • Ethical considerations
    • Legal Considerations
    • Copyright and Intellectual Property
  • 9:15pm -- End
Registration

This is a free Zoom event. You must register with Zoom to get access to the event.  Registration link will be available soon.

This event is open and free to everyone. You must register through Zoom to get access to this Webinar. We always appreciate a donation or Chapter Membership to help cover our expenses.

You may Join the chapter for $40/year or Donate for any amount. We accept online payments through PayPal.

Special Thanks

Ed Lantz, event Producer; Kevin Mack, Creator/Digital Artist, Kevin Mack Art;  Andrew Orloff, Zoic Studios Co-Founder/President;   Audri Phillips, Digital Artist;  and  Andrew Maximov, CEO, Founder at Promethean AI.   Thanks to our LA SIGGRAPH Webinar Team: Joan Collins; Leonard Daly and all members of the Executive Council of the LA chapter of ACM SIGGRAPH.  

This is a great chapter.  You should join us.