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Julien Duroure

Blender Developer

Julien started with his first 3D experiences 15 years ago, after he completed its engineering degree. He quickly specialized in Rigging on Blender and notably worked on Michel Ocelot's film "Dilili in Paris", or game trailer "Dordogne". As a Character TD, he develops many scripts related to rigging or animation. Julien is also a trainer: Goblins, engineering schools, online training, etc. More recently, Julien moved a few years ago to a new job as technical artist / 3D engineer for Airbus Defense & Space (virtual-reality context).

Julien is the current maintainer of IO glTF2.0 addon in Blender.