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Tour of Unreal Engine 5.5

Ed Dawson-Taylor takes us on a tour of Unreal 5.5’s new capabilities with case studies

FREE Virtual Event

Wednesday, 13 November 2024
Virtual Event
Presenters
Description

Unreal 5.5 delivers improvements in a wide variety of areas, including Rendering, Worldbuilding, Procedural Content Generation (PCG), Animation and Modeling tools, Virtual Production, Simulation, and MegaLights which allows a multitude of lights with realistic area shadows. It builds on UE 5.4 which introduced tools for creating and animating characters inside the editor including the Modular Control Rig and Automatic Retargeting for quicker and simpler bipedal character animations, an upgrade to Sequencer with easier controls, GPU instance culling to help with hardware Ray Tracing and a new Tessellation feature in Nanite.

CGPro School’s founder and principal instructor, Edward Dawson-Taylor, will introduce UE for beginners then will take us on a tour of UE5.5’s new capabilities in this interactive virtual event featuring case studies and live demonstrations.

Schedule

7:pm      Welcome/Announcements

7:10pm  Presentations 

8:15pm  Audience Q&A

9:00pm  Post-Panel Metaverse Social (TBD)

Registration

This is a free Zoom event.

Registration link will open soon. You must register with Zoom to get access to the event.

This event is open and free to everyone. You must register through Zoom to get access to this Webinar. We always appreciate a donation or Chapter Membership to help cover our expenses.

You may Join the chapter for $40/year or Donate for any amount. We accept online payments through PayPal.

Special Thanks

We would like to thank Edward Dawson-Taylor, Founder, CGPro School; the event producer Ed Lantz; and the members of the Executive Council of the LA ACM SIGGRAPH, including Joan Collins, Larry Rosenthal, Rick Hernandez, Dave Curlender, Sharon Eisenberg, and Leonard Daly.