The chapter is run by volunteers for its members and the computer graphics community. We operate entirely on contributions from members. Please consider Joining or Donating.

 

Presenters

Presenters at Chapter Events since 2009. You may type in a name or part of a name to quickly search the list.

Virtual Production Supervison; MPC

Girish Balakrishnan is a technical and collaborative leader of rapid prototyping visualization teams, able to work with creative supervisors in hig

Lead Researcher; Sci-Arc Robot House

Curime is an artist, architect, and educator, interested in the amalgamation of spaces, materials, interfaces, media, and automation technologies. 

Digital Environments Supervisor; Digital Domain

Geoffrey Baumann’s career at Digital Domain spans more than ten years with credits on over a dozen feature films, most recently as digital environm

Maija Beeton is a Los Angeles-based artist and producer of extant and emerging media whose work often intersects the boundaries of

Richard’s interest in film making began as a summer project making movies with his friends.

Creative Lead; Moby Games

Remi Benoist is the creative lead at LOOT Entertainment within Sony DADC.

President; PaintScaping, Inc.

Computer animator / actor / landscape designer Philippe Bergeron is President of PaintScaping, Inc, a production company specializing in spatial au

Motion Control Expert; organizaton

Leslie Bernstien has worked in the Visual Effects field in New York and Hollywood for nearly 4 decades.

Creative Director; The Bezark Company

Adam J.

Director of Design | Virtual Strategy | 3D; CrypticLight Studio

Austin Blaisdell - Presentation

President, Animation and vfx Recruiter; Fringe Talent

Not available

Head of Pipeline; Shotgun Software

Rob Blau started working on animation pipelines ten years ago at Dreamworks Animation during Sinbad, and eventually managed the global pipeline tea

My name is Vanessa Blaylock. I am an avatar. Some people call avatars “pseudonymous identities” which is true.

Durector for Mixed Reality Research; Institute for Creative Technologies

Mark Bolas, Director for Mixed Reality Research at USC Institute for Creative Technologies, will describe the MxR Lab and Studio’s recent work on:

Not available

Virtual Production Supervisor; Magnopus

Not available

Director of the Mixed Reality Lab; Institute for Creative Technologies

Jessica Brillhart is the Director of the Mixed Reality Lab at the University of Southern California’s Institute for Creative Technologies, and the

Managing Creative Director; Troika

As Troika’s Managing Creative Director, Paul is responsible for the oversight of design and creative execution of all projects within Troika.

Founder; Symbol Zero

Rafael is a game designer, game developer, XR technologist, and studio head.

Paul Brown is an artist and writer who has specialized in art, science & technolog

Technical Animation Supervisor; Rhythm & Hues

Matt Brown is currently serving as technical animation supervisor for Rhythm & Hues on Yogi Bear.  Most recently, Matt served in a sim