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Presenters

Presenters at Chapter Events since 2009. You may type in a name or part of a name to quickly search the list.

CEO, Founder; Promethean AI

Game industry veteran, former Technical Art Director for Sony Interactive, Andrew pushed cutting edge technology that powered the biggest entertain

XR prototyper | co-founder of iheartblob; iheartblob

Shaun McCallum is a Scottish architectural designer and faculty at UCLA’s school of Architecture and Urban Design.

Producer & Content Strategist ; Bridge Arts Media, LLC & Vortex Immersion Media

Kate McCallum is a forward-thinking producer, writer, and digital arts and media strategist with an emphasis in IP development, transmedia and new

Producer; ABC, Pixel Magic, Netflix

Coming soon

Head of Studio; Catastrophic FX

Allan McKay is an Emmy award winning Visual Effects Supervisor, originally from Brisbane, Australia - living in Los Angeles, California.

Senior Product Manager at Mozilla HUBS ; Mozilla

coming soon

Director of Rapid Prototyping; LAIKA

Director of Rapid Prototype on ParaNorman, Brian McLean has been instrumental in the development of 3D printer technology for facial animati

Founder; 3rd Space Agency

Andrew Melchior is a British-German Creative Technologist and Producer who has worked extensively with Björk, and is Chief Technical Officer of the

Designer; VTPro Design

Hailey Mendoza is a designer at VTProDesign where she focuses on 3D animation and robotics.

OpsLab VR/AR Software Lead; JPL

Alexander Menzies serves as a software lead for augmented and virtual reality development in the OpsLab at NASA’s Jet Propulsion Laboratory.

Vice President, Enterprise Software and VIVE X ; HTC

coming soon

Documentary Director / SparkShortsDirector; Pixar Animation Studios

Erica Milsom joined Pixar Animation Studios in October 2002.

Principal; Nexus Motion

Matt Milstead has been working in the motion design industry for over 20 years.

President; UXPA of Los Angeles

Film enthusiast, Visual Designer, UX and Product Design Leader, mentor, teacher and cook - Marcella has a diverse background that lends to the exce

Computer graphics, animation and narrative, immersive technologies in academia and industry; University of Washington in Seattle since 1999 in the Paul G Allen School of Computer Science & Engineering
Teaching Professor, Creative Director of the Animation Research Labs (ARL) and Director of the Reality Lab Studio

Barbara Mones has been working to develop innovative applications in the area of computer graphics, animation and narrative, immersive technologies